Box of Snake Prediction

Effects: There are 13 boxes. 12 of them contain a poisonous snake, while a box of gifts. You call a volunteer, asked him to examine and shuffle a deck of cards. Cards are divided into 4 piles, which the order is randomized again by the volunteers. The volunteers were asked to think of the most hated figure, and took a number of cards in accordance with what he thought of the pile. Cards in 4 piles are calculated, and you say will insert your hands into the boxes of snakes according to the value that appears at the top card in each pile. Miraculously, the card appears on the fourth deck of cards are all worth the same. You reached into the box the number corresponding to the number of cards, and that's what the box does not contain snakes.
Preparation: Before the show, make sure you know what number the box does not contain snakes (eg, number 7).
Procedure:
1. Explain that you have 13 boxes, only one that does not contain snakes. Open one box to show the audience. Explain that you will take the prize from a box that does not contain the snake for a volunteer.
2. Tell them that determines your fate this time the card is taken by a volunteer. Call one volunteer, give a pack of cards, ask her to check and shuffle the cards. Request a return card from his hand.
3. Ask him to call the card that most did not like, say that you will throw away the card. While looking for the card in the pack of cards, take four cards whose value is also in accordance with the number of boxes that do not contain the snake (Suppose the number seven, meaning you have to take 7 Curly, 7 Hearts, 7 Shovel, and 7 Wajik) and put at the top deck of cards. Whisk again pack the card, but make sure 4 cards 7 will be four top positions.
4. (The first card stack A, the second stack B, the third stack C, D four piles, pile A fifth, sixth stack B, etc) until you run out of cards in hand. Now for the cards from the top to 4 stacks in a criss-selinganda has 4 stack of cards with cards worth 7 in the bottom of each pile. Explain that you will insert the hand into a box in accordance with the card numbers that appear in each stack (J = 11, Q = 12, K = 13)
5. Ask the volunteers to move a number of cards from one pile to another pile, but make sure he does not move the bottom card.
6. Ask the volunteers to think he is the most hated figures from 1 to 10. Then ask her to take the appropriate card from the very top of the pile are everywhere, and throw it away. Ok, now you have 4 stack of cards with much smaller amounts, with 4 cards each valued at seven in the bottom of the pile. Your task now is to carry the card at the bottom to the top of the pile.
7. To raise the card 7 to the upper deck of cards, ask them to count the cards of each pile. How to calculate: Ask them to hold a deck of cards, starting from the top card and drop down in the closed position, saying "one", the next top card, saying "two" and so on until the last card (7) is on the stack top.
8. Say again you will insert your hand into the box in accordance with any number that appears in each of the top card of each pile. Ask the volunteers turned the top card on each pile. Everything is worth 7, and say that this may be a coincidence. Remember again that the volunteers do it all with their own will, ranging from the shuffling of cards, shuffle the order of cards, and discard the card.
9. Enter your hand into the box number 7, do as dramatic as possible, and give prizes to the audience. Do not forget to open the veil of the other boxes to indicate it contains all snakes, except for box number 7.
This is the basic trick. Once understood, you can try with different variations of 4 numbers, or with other types of games.
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